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|Presented by||Greg Proops|
|Narrated by||Joe Liss|
|Country of origin||USA|
|Running time||30 Minutes|
|Production company(s)||First Television|
|Original network||Comedy Central|
|Original release||May 31 – September 3, 1999|
The game featured two three-member teams that were complete opposites (firemen/pyromaniacs). Proops would ask both teams questions about general topics as well as topics relating to the subject that divided the teams.
Nudists vs. Porn Stars
Vegans vs. Deli Workers
College Professors vs. Middle School Students
Astronomers vs. Astrologers
Notre Dame vs. USC
Mall Santas vs. Elvis Impersonators
Bowlers vs. Marathon Runners
Morticians vs. Clowns
Beauty Queens vs. Goth Queens
Firefighters vs. Gay Men's Chorus Members
Soccer Moms vs. "Dykes on Bikes" (members of a lesbian motorcycle club)
PETA Members vs. Hunters
A subject and two categories within it were shown to the teams. One team chose a category, and Proops read a toss-up question for which any player could buzz-in. A correct answer won $100 for the team, while a miss carried no penalty but allowed the opponents a chance to buzz-in and steal. Proops then read a question in the second category. After both questions had been asked, a new subject and pair of categories were presented and the team that gave the last correct answer made the next choice. The round ended after four subjects had been played.
Two categories were presented, one written specifically for each team. The team in control chose one category, and Proops read a toss-up open to all players. Questions from a team's own side of the board awarded $200 for a correct answer, while those from the opposing team's side awarded $400. All incorrect answers deducted $200 and gave the opponents a chance to steal. After the question was asked, the category was taken out of play and a new one was shown in its place; the team that gave the last correct answer made the next choice.
A maximum of five categories were played per team. If one team's categories were exhausted, its side of the board remained empty for the rest of the round and Proops continued asking questions from the other team's side. The round continued until either all 10 questions had been asked or time ran out; Proops warned the team when the round was entering its final two minutes.
For this round, the six players were split into pairs containing one person from each team. Every pair received three toss-up questions, with all answers being one of three related choices (i.e. "SUV", "S&M", or "STD"). Correct answers scored $250, while wrong answers deducted $250 and gave the opponent a chance to answer. In addition, if neither player buzzed in, both teams lost $250. After all three pairs of players had had their turns, the team in the lead won the game and kept their money; the other team received a worthless consolation prize.
The winning team was given a choice of two categories, one in a difficult or obscure field and the other tailored to the team's background. Proops read a question in the chosen category, and the team had 10 seconds to think it over before answering. A correct response awarded an additional $1,000. In the event of a miss, the losing team was given five seconds to think and could win the money with a correct answer.